Princess Descent
Princess Descent
A roguelike game developed in two weeks for the roguetemple's Fortnight game jam.
The game is turn-based with no progress saving, every action has consequences and your goal is to escape the tower. Each level is procedurally generated but contains items, monsters, trainers, and tinkers who can help you make your way out of the tower.
Published | 11 days ago |
Status | Released |
Platforms | HTML5 |
Author | CALWebDevelopment |
Genre | Role Playing, Adventure |
Made with | Godot |
Tags | 2D, Exploration, Fantasy, Female Protagonist, No AI, Roguelike, Singleplayer, Turn-Based Combat |
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Gameplay and Critique ;)